Motion explainer for a gaming app

@ritika.motion· Goa · posted 137 days ago4.6646 saves

Three rounds of notes, all of them about pacing.

What Ritika did

Kinetic type timed to the voice stress, not to the bar.
Rebuilt the screen capture as clean 2D motion — no cursor, no jitter.
Handed over the project file with named layers.
What the client sent
0:45
What went back

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